Dynamic Lights Mod 1.17.1| 1.16.x |1.15.x

Dynamic Lights Mod 1.17.1| 1.16.x |1.15.x Download Links:

Older versions:

For Minecraft 1.10.2

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For Minecraft 1.11

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For Minecraft 1.11.2

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For Minecraft 1.12

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For Minecraft 1.12.2

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For Minecraft 1.13.2

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For Minecraft 1.16.5

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For Minecraft 1.17.1

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How to install Dynamic Lights Mod 1.17.1| 1.16.x (Hold Light Sources in Your Hand) ?

Depending on the game versions (Fabric or Forge) there will be different settings :

Forge version :

1. You need ready installed Minecraft Forge.
2. Download a Forge compatible mod from url download, or anywhere else!
3. Open Minecraft, click ->> ‘Mods’ button on the main menu,  click – >> ‘Open Mods Folder’.Important: Some older versions of Forge may not have the ‘Open Mods Folder’ button. If that is the case, you need to find the folder manually. Windows:

  • Press the Windows key and R at the same time
  • Type %appdata% and press enter
  • Find the Minecraft folder and then look for the Mods folder within that

Mac:

  • Click on the desktop and then press Command+Shift+G all at the same time
  • Type ~/Library and press enter
  • Open the folder Application Support and then Minecraft

4. Place the mod file downloaded (.jar or .zip) into the Mods folder.
5. Relaunch Minecraft, and you should now see the new mod installed in the list!

Fabric version :

1. Install Minecraft Launcher Vanilla
2. Install Fabric Installer for Vanilla Launcher
3. Run downloaded .jar file, select the version you want and click Install
4. Run Minecraft, select the profile with Fabric installed and press Play
5. Click Start on Desktop => select Run
6. Type %appdata% onto Run and click Enter
7. Goes into Roaming/.minecraft/mods
8. Put the jar. Files onto the mod folder => run Minecraft.

Dynamic Lights Mod 1.17.1| 1.16.x |1.15.x screenshot :

Dynamic Lights Mod Screenshots 1

Dynamic Lights Mod Screenshots 2

Dynamic Lights Mod Screenshots 3

Dynamic Lights Mod Screenshots 4

Dynamic Lights Mod Screenshots 5

Dynamic Lights Mod Screenshots 6

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Dynamic Lights Mod Screenshots 9

Dynamic Lights Mod Screenshots 10

How the config syntax works:

Spoiler

[DynamicLights_thePlayer, DynamicLights_dropItems and DynamicLights_otherPlayers configs]

Possible Setups:

X := simple ID X, wildcards metadata
X-Y := simple ID X and metadata Y
X-Y-Z := simple ID X, metadata range Y to Z
A-B-C-D := ID range A to B, meta range C to D

There is a default value used as “setting”, you can specify one by appending “=x” to the ID part.

Valid Entry examples:

50

Torch BlockID, 50, will use the default light value (15).

35-* (equals 35)

Wool BlockID, covers all wool metadata/colors.

35-2=12

Wool BlockID, 35, magenta subtype (meta 2), will use a light value of 12.

35-2-5

Wool BlockID, accepts metadata range [2..5].

314-317-*-*=15

Item ID range [314..317] covering golden armor, wildcarded meta/damage which means any value goes.

Also unnecessarily specifying the default light value of 15, you could leave =15 out aswell.

You can also substitute block/item IDs with their untranslated String values, useful for mod items.

tile.cloth is the same as 35, so tile.cloth-2-5=10 is valid.

item.helmetGold-item.leggingsGold-*-* is valid too.

Values that cannot be mapped to anything will be logged and ignored.

Requires:

Minecraft Forge